Independent guide · Sources reviewed 2026-10-17

A clearer path to D2R Mobile.

Find out whether your device can play, choose an installation route, and get past common errors. A source-backed handbook for iPhone, iPad and Mac, with the latest Android community-port status.

Requires legitimate Nintendo Switch game assets (v1.0.34.0). Offline single-player only.

What do you want to set up?

Start with your playing device. Windows is a packaging route for an iPhone or iPad, not a separate game port.

Supported

iOS & iPadOS

Choose Xcode or a self-assembled IPA, then sign, install and import your own resource files.

  • A14 or newer, at least 6 GB RAM
  • Touch controls + Bluetooth gamepads
  • A14–A16 need a Legacy Device Pack
View iOS Installation Guide →
Supported

macOS Apple Silicon

Run directly on M1, M2, M3, and M4 Macs with native Metal graphics acceleration and high resolution.

  • No sideloading renewal limits on Mac
  • Native keyboard, mouse and controller
  • Separate app builds for macOS 26 and 15+
View macOS Installation Guide →
Experimental

Windows Build

Assemble an iOS IPA from a matching upstream shell and your own files. No Mac required; this route is experimental.

  • No Xcode; LLVM and .NET required
  • Asset extraction and packaging scripts
  • Targeting iOS IPA bundle packaging
View Windows Build Guide →
Experimental

Android Port Status

Read the reviewed community progress, Vulkan development notes and real-device reports—with their current limits.

  • No stable consumer APK verified here
  • Developer gameplay reports, not a stable release
  • Beware of malicious fake APK download sites
Read Android Port Status →

Quick Hardware Compatibility Check

Select your hardware to verify chip tier, RAM sufficiency, and recommended installation path.

Can't find your exact model? View complete device matrix

supported
A18 Pro, 8 GB RAM. Listed as supported upstream; standard resources. Choose default for iOS 26+ or older-API build for iOS 18–25.
View Guide →

Handbook Chapters

Key guides to help you configure, tune, and maintain your mobile installation.

1. Start here

Switch game-file prerequisites, supported devices and a quick comparison of installation routes.

Read Chapter →

2. Device compatibility

Check your chip, RAM, operating system and whether a supplementary texture pack is needed.

Read Chapter →

3. Troubleshooting

Check missing resources, supplementary packs, signing errors and first-launch shader preparation.

Read Chapter →

4. Save files & backups

Back up the whole save folder and move progress between iPhone, iPad and Mac without accidental overwrites.

Read Chapter →

5. Cloud build walkthrough

Understand the community workflow, private prepared inputs and version-matched build outputs.

Read Chapter →

6. Touch & controllers

Read the documented touch gestures, Mac key mappings and controller limitations.

Read Chapter →